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I think this is a good idea. It was a little messy for me keeping track of who was who but on screen I think that'd be clearer. Some talent being able to fix a dislocation, but possible I suppose. I think the slugline towards the end where we finally pull back to see the men's predicament should be an EXT.
The #MeToo at the end - very good, made me chuckle. I just couldn't quite work out where every character fit in, nevertheless if you could streamline and edit this a bit so that these conversations play more of a role in the actual script/story, then I think this would play very well on screen.
Their impending demise isn't new; I've seen quite a few movies featuring the old junkyard crusher. Nor is the reason they have to die. Nonetheless, this situation could still be pretty interesting if a few things in the script were done differently:
1. Improve your characterization.
2. Improve the dialogue; the stuff they say sounds like movie dialogue, not real people talking.
3. Don't mention the "big-ass magnet" until near the end when we actually see it. This lets the reader/viewer figure it out on his own.
1. Great opening visual. Everything about it made it very clear that they’re were hanging from a giant salvage company magnet, and now I’m intrigued how they got there and why they’re all together. Something obviously connects them. I think we all know where they’re heading, but we want to know why. Jesse speaking with a lisp because his tongue stud has been ripped out is a nice touch, although I noticed the lisp kind of came and went. Or maybe it only worked on the “sh” sounds.
2. Writing is pretty on-point. Action lines are concise but descriptive, and emotive visuals are given. Characters maybe needing a little buffing up, which is difficult given the page limit and the setting, but I didn’t feel like I knew much of any of them, only their predicament. The detective and Jesse I understood why they were there, and I can infer on the father, just wasn’t too clear on Brandon.
3. Dialogue is fairly straightforward. Nothing really on the nose and fortunately the back and forth between the characters didn’t come off as expository.
Would really like to see this as part of a larger piece, as I think there could be some great backstory about how they all wound up where they are. Sort of like Jodie Foster’s “The Accused.”
Great job here. Best of luck, Gary
Some of my scripts:
Bounty (TV Pilot) -- Top 1% of discoverable screenplays on Coverfly I'll Be Seeing You (short) - OWC winner The Gambler (short) - OWC winner Skip (short) - filmed Country Road 12 (short) - filmed The Family Man (short) - filmed The Journeyers (feature) - optioned
I needed to go big. Final Four. Can't win without taking it to another level. So, I wanted to write something really gritty. That's not generally my style. But, what the heck. Let's have some fun, right?
For me, it started with the visual. Where could I put four guys in a car, but have it be unique?
Once I landed on: suspended in the air, hanging by a giant magnet... I had to figure out why. I knew I wanted to do a #metoo script at some point in the tourney, so, this seemed like the place for it.
When I rewrite, I'll be focusing on the characters. If I can better define them, and find ways to pit them against each other a bit, I think the dialogue problems will sort themselves out.
The other main complaint I see: too unbelievable. I'm just not sure how much I want to address this. Give me more pages and I'll show you exactly how she pulled it off. (I don't know, but I guarantee I can come up with the how. Wait. I just did... ooh, a pretty good one, too.)
Okay, my question: several people talked about Jesse's on-again, off-again lisp. This was a huge point of attention for me. I wasn't sure how to handle it. I wrote the lisp consistent through the script and it became a real distraction. Lost all effectiveness. So, I finally landed on this thought: only write it in when it's important to the action/interactions. I knew it was problematic, but figured I would lean on the director and the actor to find the right balance. Feels a bit like a copout, but, I might direct this one myself, so I'd argue I didn't cop out too bad.
But, I'm very curious: how would you handle Jesse's dialogue?
Thanks for all the comments everyone!!!
PaulKWrites.com
Five Must Die - Low budget, contained horror thriller/Feature The Hand of God - Low budget, semi-contained thriller/Feature Wait Till Next Year - Disney-style family sports comedy/Feature
Many shorts available for production: comedy, thriller, drama, light horror
PK - As I said in my review, this was so unbelievable and far fetched that I didn't care about how realistic it was. Some stories need to be just as you wrote it as long as the dialog and story is sound. In this case, keep it fantastical! It's like martial arts movies (i.e. Crouching Tiger or Kill Bill), they're so far out there that you don't even dwell on how realistic the story is. But if the dialog and motives are lacking, ouch.
BTW, the lisp: I didn't have too much of a problem with how you approached it. You made it obvious to start (which is necessary) but then it is left for the character/actor to pull off for the rest of the story.
How would you write dialog for someone with a hard Brooklyn accent? I would describe it as being such and only write jargon or slang that is specific to the region and not try to recreate the 'dis, dat and the utter ting' throughout (I learned that the hard way in my first OWC of Trapped in a Taxi).
BTW, the lisp: I didn't have too much of a problem with how you approached it. You made it obvious to start (which is necessary) but then it is left for the character/actor to pull off for the rest of the story.
How would you write dialog for someone with a hard Brooklyn accent? I would describe it as being such and only write jargon or slang that is specific to the region and not try to recreate the 'dis, dat and the utter ting' throughout (I learned that the hard way in my first OWC of Trapped in a Taxi).
I originally had it in every line... introduces himself as Jethe.. ath, instead of ass... awethome... etc. It made the entire script read as comedy, and undercut everything. So, I either had to knock it WAY back, or eliminate it altogether. But, I really wanted each character to be dealing with the effects of the magnet. A tongue stud seemed like a decent way to show peril immediately (the bloody mouth/chin), and introduce just a touch of comic relief.
I think your point regarding thick accents is a good one. Still, I don't know how you avoid the "on-again/off-again" critique.
PaulKWrites.com
Five Must Die - Low budget, contained horror thriller/Feature The Hand of God - Low budget, semi-contained thriller/Feature Wait Till Next Year - Disney-style family sports comedy/Feature
Many shorts available for production: comedy, thriller, drama, light horror
PK, I'm thinking it takes a really really good thriller and whatever else (comedy/action or else) to win over a really good drama. (two "really's" versus one "really") Just saying.
Paul - these were my comments related to the script:
Quoted Text
JESSE, male, 28, sits upright, unconscious, in the back seat of an old rust bucket of a car. Beat up by life, he’s in particularly bad shape right now
A nit – but just couldn’t wrap my head around “upright” and unconscious. Maybe slumped in the back seat? (told you it was nit). Don’t think you need beat up by life.
Quoted Text
Their joined wrists rest against the roof of the car, held in place by an invisible force.
Rest not the best choice here – pressed up against the roof would be better – implies force.
Quoted Text
In the passenger seat, tethered to the Detective, BRANDON, male, 35, leans face-first against the dash. Perfectly coifed, he’s got that soft, rich look.
Having a hard time with the visual of him leaning against the dash AND having his arm extended to the roof of the car at the same time. Also – soft look – we really can’t see his face can we?
The dislocated shoulder sequence a bit unrealistic and not needed IMO.
Not sure why the only words Jesse can’t pronounce with his torn tongue are S words.
I couldn't understand why no one remembered anything?